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gamification Syllabification: gam·i·fi·ca·tion
Pronunciation: /ˌɡāmifəˈkāSHən/

Definition of gamification in English:

noun

The application of typical elements of game playing (e.g., point scoring, competition with others, rules of play) to other areas of activity, typically as an online marketing technique to encourage engagement with a product or service: gamification is exciting because it promises to make the hard stuff in life fun
More example sentences
  • Gamification has plenty of critics, and the debate over its future could become an epic battle.
  • Before the conference, he spoke about why gamification has become a hot topic at the White House.
  • This overt gamification, with its messages that pop up in the middle of battles and post-mission reports on your progress, does initially feel a bit strange.

Derivatives

gamify

1
verb (gamifies, gamifying, gamified)
Example sentences
  • Alternatively, gamify it and give micro-rewards per small thing done.
  • But I also think that with increased online interaction we've got some new tools to gamify activities to meet specific objectives.
  • What follows is an outline of the various apps, products, devices, and services that enable you to gamify nearly everything you do - from working out to volunteering.

Definition of gamification in:

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